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How do I create a non VCL memory display context and bitmap for additional drawing performance?
procedure TForm .Button Click(Sender: TObject);
var
dc : hdc;
MemDc : hdc;
MemBitmap : hBitmap;
OldMemBitmap : hBitmap;
begin
{Get the handle to the screen's dc}
dc := GetDc(0);
{Create and retrieve a handle to a memory dc based on the screen}
MemDc := CreateCompatibleDc(dc);
{Create a bitmap that is compatible with the display.}
{Note: if you pass "MemDc" to CreateCompatibleBitmap()}
{instead of "dc", you will get a monochrome bitmap!}
MemBitmap := CreateCompatibleBitmap(dc, 00, 00);
{Release the screen dc}
ReleaseDc(0, dc);
{Select the bitmap surface into the MemDc}
{remembering the default bitmap}
OldMemBitmap := SelectObject(MemDc, MemBitmap);
{Draw on the MemoryDc}
PatBlt(MemDc, 0, 0, 00, 00, WHITENESS);
Ellipse(MemDc, 0, 0, 00, 00);
{Copy the MemDc to the Form Canvas}
BitBlt(Form .Canvas.Handle,
00, 00,
00, 00,
MemDc,
0, 0,
SRCCOPY);
{Select the default bitmap back into the memory dc}
SelectObject(MemDc, OldMemBitmap);
{Note: You can now use the memory bitmap handle with}
{functions such as GetDiBits()}
{Delete the Memory Bitmap}
DeleteObject(MemBitmap);
{Delete the MemoryDc}
DeleteDc(MemDc);
end;
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