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| Components: Multimedia: Multimedia |
| Name: TCollision Tester3DX 1.01 |
Date: 8/17/99 |
Environment: Delphi 4.0 |
Download |
| Type: Freeware with Source |
Size: 27 Kb |
Price: Source: |
Online Registration: Link Not Available |
Description: Non Visual Component to test for collisions between 3D-objects in Direct3D games. This component must be used with DelphiX components and with DirectX 6.0. - Surround each of your 3D-objects by at least one collision object which must be a member of the following primitives: box3D - sphere3D - ellipsoid3D - cylinder3D - air3D
- Available material properties are: solid3D - water3D - air3D
- Available functional properties are: pickable - shootable - fixed3Dobject
- Bullets are described by: BulletRadius - BulletRange - LongShots
- The actor is described by: FrontDistance - HeadRadius
A tutorial 3D gaming example is available at the Delphi3DX page.
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Additional Information:
- Total downloads between 5/5/00 and 9/7/08: 808
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| Author: Henrik Fabricius |
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